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ROUND 0 / ?
Bomb - Explodes into shrapnel when hit or after a delay
Railgun - Hypersonic railgun pellet. Moves very fast, doesn't bounce
Laser - Fires instantly. Bounces and instantly kills everything it hits
Magnetic Mine - Arms itself after 1s, then gravitates towards nearest tank. Cannot be killed once armed
Rocket Artillery - Calls down rocket artillery onto the nearest player. Impact zones are marked
Shotgun - Short range burst of many small bullets
Shield - Player gets a force field that deflects all lasers and bullets for 6s. Tank cannot be killed
Stealth - Makes you invisible to other players and any targeting (ie rocket artillery + magnetic mine)
Teleswap - Swaps you with the nearest non-hidden player on fire (replaces gun turret)